← SELECTED WORK
CREATIVE OPERATIONS / INTERACTIVE CASE STUDY

Intake.

Before you commit to the work, figure out what you’re actually committing to.

REQUEST → DEPENDENCIES → TEAM → DECISION
WHY I BUILT IT

Creative requests rarely arrive with all their dependencies neatly attached.

Change the deliverables and you may change the team. Add review rounds and the schedule moves. The right artist isn’t available, so staffing changes, which changes cost. An asset you thought was approved isn’t, and suddenly there’s another step nobody planned for.

Most of this is knowable before the project starts. You just have to ask the right questions.

I built Intake to surface those dependencies early and streamline the producer work that comes next.

EXPLORE THE WORKING SYSTEM
INTAKE / WORKING SYSTEM01 → 06
THE REQUEST

A launch brief arrives.

Six social videos. Motion titles and cutdowns. Four weeks. $10,000. More variants, maybe.

WHAT THE REQUEST DOESN’T SAY

Questions before commitment.

How many channel variants?Who owns final approval?How many review rounds?Are the source assets approved?
PRODUCT OVERVIEW / ILLUSTRATIVE INPUT FROM THE WORKING TOOL
01 / BEFORE COMMITMENT

The answers change the plan.

Intake starts with the request, then asks the questions that affect what happens downstream: scope, assets, channels, reviews, deadline and budget.

The answers aren’t just recorded. They change the plan.

WORKING PRODUCT / INTERACTIVETry the Intake system.

Edit the request, structure it, then move through scope, staffing, schedule and the decision. The numbers update as you go.

01 / Intake

The request arrives.

TURN SIGNAL INTO STRUCTURE

What do we know?

02 / FINDING THE TEAM

The best match is more than who’s free.

On an art team of 50+ people, staffing isn’t just finding someone who’s free.

A producer is looking for the best match across creative fit, availability, workload, timeline and cost. Change one variable and you may need to solve the puzzle again.

Intake does that comparison across the team, then builds a proposed staff, schedule and budget.

It doesn’t replace the producer’s decision. It gets the producer to the useful part of the decision faster.

EXPLORE STAFFING IN THE TOOL
Proposed team, tested against the brief.ILLUSTRATIVE DATA / CURRENT MODEL
PERSONROLEOPEN HOURS / WK
Sam ReyesVideo editing10
Mara OkaforMotion20
Ari SouzaSocial design36
BEST WITHIN BUDGET$9,363
ESTIMATED DELIVERY6.0 weeks
REQUESTED BUDGET$10,000
REQUESTED DEADLINE4 weeks
The affordable team misses the requested date. The faster illustrative alternative estimates 2.5 weeks at $11,505. Someone has to make the tradeoff.
03 / THE POINT

I didn’t need another intake form.

I wanted the request, staffing, schedule and budget to behave like what they actually are: dependencies.

Change one and you should be able to see what happens to everything downstream, before you promise anyone anything.

Illustrative data and people. Estimates are deterministic and editable. A creative operations leader validates the brief and approves the plan.
NEXT: Judgment in the loop →